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Virtual cycling of Milan-San Remo: ‘that would Bkool’

Bkool virtual riding

In the first of a series surrounding cycling’s famous Monuments, cycling tech company Bkool is giving fans and riders from all over the world the opportunity to test themselves on three famous segments of the iconic Milan-San Remo cycling event.

While the pros put themselves through the gruelling 291 kilometre route, Bkool is giving everyone else the chance to climb (virtually) to the tunnel of the Passo del Turchino, attack the Poggio di San Remo like 2017 champion Michal Kwiatkowski, and sprint for glory like Mark Cavendish did in 2009, all from the comfort of their own home.

Using GPX data from the 2018 route, Bkool has uploaded three different sections of cycling’s longest Monument to its Indoor Simulator. This gives riders the chance to cycle the actual route profile and challenge themselves on iconic climbs and descents in a 3D world.

The Passo del Turchino – 13km
The first climb of the Milan-San Remo and its highest point, this 13km stretch will end the chances of victory for any rider who is out of form. Having not pushed themselves for the previous 100 kilometres leading into the climb, as the pros will on race day, Bkool’s riders can ‘attack the gradient of the climb with the strength of seven-time winner Eddy Mercx’.

Milan-San Remo’s Key Climbs – 24.5km
This virtual segment offers a chance for riders to test themselves on the key hills that make or break the likelihood of winning the Milan-San Remo. It begins with the six kilometre climb up the Cipressa, which has an average gradient of 3.9%, before taking on Poggio’s 3.6 kilometre climb at an average gradient of 3.7%.

Sprint Finish – 9.8km
Most riders who stand atop the Milan-San Remo podium have executed a famous ‘Poggio Attack’ to win. Bkool’s Indoor Simulator helps riders recreate those moments, ‘without the treachery of the chasing peloton on the technical climbs and descents of the Poggio di San Remo’. For real cycling boffins, the route provides a chance to channel Sean Kelly’s famed 1992 victory, when he chased down Moreno Argentin against all odds.

Bkool is a technology company that creates interactive and innovative solutions for sports and video gaming. In the field of cycling, it has developed an advanced trainer and simulator. The simulator lets cyclists ride routes in a 3D virtual environment alongside other cyclists connected in real time. With the simulator, users can experience the same sensations they would have on the road. Bkool’s 3D World technology ‘simulates any route in the world in 3D and recreates the actual elevation of the terrain and the details in the landscape’.

The company’s 3D Real Weather technology also recreates the weather in real time on any route. Bkool is available in seven languages, including Chinese and Japanese, and distributes its products worldwide.

www.bkool.com

 

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